I'm trying to keep posting work from various classes that I've completed here at Full Sail, so here is some head sculpts that I worked on while taking Advanced Game Characters. I'm not that into character modeling, but I really had fun sculpting this.
Nicholas Sobetsky Game Artist
Tuesday, November 18, 2014
Tuesday, November 11, 2014
I was finally able to get back on one of the lab desktops here at school to take some screenshots from the game level that I made here at Full Sail. I had the opportunity to work beside some very talented people, and the final product definitely shows. Monique Jachens, Shannon Ashley, and I modeled/textured everything. It was Shannon Ashley lighting skills, and Monique Jachens organic modeling skills that made the level that much better! Thank you guys.
Friday, November 7, 2014
Here is a material study that I did in one of my Texturing classes here at Full Sail. The project entailed creating a tillable brick, concrete, and asphalt texture. All materials have a Diffuse, Spec, and Normal present. This was actually some really good practice, and one of the more entertaining material studies that I've had yet.
Thursday, August 28, 2014
Monday, August 25, 2014
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